Einschreibeoptionen

„Today, for the first time, we seem to have more data than we need. So much so, that often we do not know what to do with them, and we struggle to come to terms with our unprecedented, unexpected, and almost miraculous data opulence.“ Carpo, Mario (2017): The Second Digital Turn. Design Beyond Intelligence, Cambridge.

Computational design methods make highly complex digital data available and controllable. What possibilities are there to make this digital data usable for physical situations or human interactions? How can the digital data be perceived? First and foremost, color is mostly used monochromatically, although digital data makes it possible to use a wide range of color values in an infinitely variable way. In the seminar we want to examine various scenarios together, with a focus on geometry AND color, in order to then realize a physical prototype on a scale of 1:1 out of flat material.

The aim of the seminar is to generate a parametric framework for such a shell structure. Design-relevant contents are implemented digitally in order to create reciprocal relationships between individual parts and overall solutions of the design. Construction and joining logics of individual modules are to be developed iteratively.

Software-supported, integrative automation processes thus make complex geometries and color values manageable by allowing the digital (fabrication) data to be directly adapted to iterations of the design via feedback. This allows a previously designed geometry and color to be parametrically controlled and dynamically modified. The experimental examination of digital tools are investigated in the course.

Different variants of a facade system or a shell structure are to be created by applying various parameters, from which a justified one is selected to be subsequently materialized within a digital fabrication chain.


Digital Basics
Digital Basics